#ifndef AUDIOPIPELINE_AUDIO_SOURCE_FILE_H__INCLUDED #define AUDIOPIPELINE_AUDIO_SOURCE_FILE_H__INCLUDED #include "audio.h" /** * Create a file audio source from the provided file name * * @param filename File to open * * @returns Initialized `AudioPipelineElement` that can be used in call to `audio_pipeline_assemble` */ AudioPipelineElement *audio_source_file(char *filename, uint32_t block_size); #endif /* AUDIOPIPELINE_AUDIO_SOURCE_FILE_H__INCLUDED */