#include #include "audio.h" #include "audio_source_file.h" #include "audio_demuxer_mp3.h" #include "audio_decoder_mp3.h" #include "audio_filter_resample.h" #include "audio_sink_libao.h" int main(int argc, char **argv) { AudioPipeline *pipeline; pipeline = audio_pipeline_assemble( audio_source_file("/Users/dark/test2.mp3", 512), audio_demuxer_mp3(), audio_decoder_mp3(), // audio_filter_resample(48000), audio_sink_libao(), NULL ); if (pipeline != NULL) { /* Assembly worked, start the thing ! */ AudioPipelineStatus result = pipeline->start(pipeline); if (result != PipelineFinished) { fprintf(stderr, "Pipeline failed, status was %d\n", result); } else { fprintf(stderr, "Pipeline finished.\n"); } /* We're done here, disassemble and free everything */ audio_pipeline_destroy(pipeline); } else { fprintf(stderr, "Failed to assemble MP3 pipeline!\n"); return 1; } return 0; }